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	<title>Praatj.es &#187; sc2</title>
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	<link>http://praten.over.plaatj.es</link>
	<description>over</description>
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		<title>Tutorial: Custom textures in StarCraft 2</title>
		<link>http://praten.over.plaatj.es/starcraft-2/tutorial-custom-textures-in-starcraft-2.html</link>
		<comments>http://praten.over.plaatj.es/starcraft-2/tutorial-custom-textures-in-starcraft-2.html#comments</comments>
		<pubDate>Fri, 08 Jul 2011 23:11:16 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[map editor]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[sc2mapster.com]]></category>
		<category><![CDATA[textures]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=1009</guid>
		<description><![CDATA[Here is a tutorial I wrote a while ago for sc2mapster.com. It will tell you how to use your own textures with the StarCraft 2 editor. So, I have released some custom texture packs for StarCraft 2, and I thought I’d write a tutorial on how to use them inside the SC2 editor to accompany the texture sets. Or ofc, you could use this tutorial to import your own self-made textures First thing you need to do is to click the import button, the one I circled in red here. A new window will open up, from the menu click &#8230; </p><p><a class="more-link block-button" href="http://praten.over.plaatj.es/starcraft-2/tutorial-custom-textures-in-starcraft-2.html">Continue reading &#187;</a>]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/starcraft-2/tutorial-custom-textures-in-starcraft-2.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SC2 Map publishing woes</title>
		<link>http://praten.over.plaatj.es/starcraft-2/sc2-map-publishing-woes.html</link>
		<comments>http://praten.over.plaatj.es/starcraft-2/sc2-map-publishing-woes.html#comments</comments>
		<pubDate>Thu, 05 Aug 2010 11:57:20 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[battle.net]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[popularity sort]]></category>
		<category><![CDATA[problem]]></category>
		<category><![CDATA[Raw-Berry]]></category>
		<category><![CDATA[Reddit]]></category>
		<category><![CDATA[sc2]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=402</guid>
		<description><![CDATA[I love SC2, I really do, it&#8217;s a great game and has some amazing tools to make custom maps. There is just one big thing lacking for custom maps, and that is the way they are sorted by Battle.net. They are sorted only by popularity, meaning people looking for custom games will allways see the most popular maps first, which are usually the maps that are longest around and best known. Newer maps, who haven&#8217;t earned a name for themselfs yet will hardly ever get noticed as they will always reside at the bottom of the list, never being able &#8230; </p><p><a class="more-link block-button" href="http://praten.over.plaatj.es/starcraft-2/sc2-map-publishing-woes.html">Continue reading &#187;</a>]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/starcraft-2/sc2-map-publishing-woes.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Real-ID drama</title>
		<link>http://praten.over.plaatj.es/wow_freaks/real-id-drama.html</link>
		<comments>http://praten.over.plaatj.es/wow_freaks/real-id-drama.html#comments</comments>
		<pubDate>Fri, 09 Jul 2010 07:25:49 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[WoW Freaks]]></category>
		<category><![CDATA[4chan]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[ctrl-alt-del]]></category>
		<category><![CDATA[Real-ID]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[Trolling]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=323</guid>
		<description><![CDATA[So Blizzard decided to make your name public on their forums..I don&#8217;t see why people throw such a tantrum about that, anyway, it does lead to some funny shit being posted everywhere. I saw some nice vids on youtube last night, ctrl-alt-del made a funny about it acompanied with a nice blog post. And me, well I have nothing to add, I agree with Blizz using the Real-ID on their forums, and if people don&#8217;t like it they can choose not to use the Blizzard forums..simple as that Anyway, here&#8217;s some funnies I found about the real-id, starting off with &#8230; </p><p><a class="more-link block-button" href="http://praten.over.plaatj.es/wow_freaks/real-id-drama.html">Continue reading &#187;</a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>More work in progress for StarCraft Tactics</title>
		<link>http://praten.over.plaatj.es/wow_freaks/more-work-in-progress-for-starcraft-tactics.html</link>
		<comments>http://praten.over.plaatj.es/wow_freaks/more-work-in-progress-for-starcraft-tactics.html#comments</comments>
		<pubDate>Sun, 04 Jul 2010 23:00:48 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[WoW Freaks]]></category>
		<category><![CDATA[custom]]></category>
		<category><![CDATA[custom map]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[Final Fantasy Tactics]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[User Interface]]></category>
		<category><![CDATA[Xenrathe]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=318</guid>
		<description><![CDATA[Xenrathe of StarCraft tactics is doing a great job programming the engine and making some very cool custom abilities, here&#8217;s a preview of his latest creation, the high-end Summons: Arcturus the Lost..]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/wow_freaks/more-work-in-progress-for-starcraft-tactics.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>StarCraft Tactics</title>
		<link>http://praten.over.plaatj.es/wow_freaks/starcraft-tactics.html</link>
		<comments>http://praten.over.plaatj.es/wow_freaks/starcraft-tactics.html#comments</comments>
		<pubDate>Fri, 25 Jun 2010 17:40:55 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[WoW Freaks]]></category>
		<category><![CDATA[Battle System]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[Final Fantasy Tactics]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[StarCraft Tactics]]></category>
		<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=309</guid>
		<description><![CDATA[Aside from the Monopoly map I&#8217;m making for StarCraft 2, I also joined a team that attempts to make a StarCraft version of the old Final Fantasy Tactics game for the Playstation. My job for this project is to make the user interface. I&#8217;m planning to keep it as true to the original as possible, but ofc adjusted to fit into the StarCraft sci-fi theme. My first goal is to recreate the battle ui, which is going pretty smooth already. Here&#8217;s a quick demo of how it looks in-game.]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/wow_freaks/starcraft-tactics.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A tour around the board</title>
		<link>http://praten.over.plaatj.es/wow_freaks/299.html</link>
		<comments>http://praten.over.plaatj.es/wow_freaks/299.html#comments</comments>
		<pubDate>Wed, 16 Jun 2010 22:52:23 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[WoW Freaks]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[movement]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[StarCraft 2]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=299</guid>
		<description><![CDATA[A demo of the movement system for the sc2 Monopoly map]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/wow_freaks/299.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SC2 Editor array hell</title>
		<link>http://praten.over.plaatj.es/starcraft-2/sc2-editor-array-hell.html</link>
		<comments>http://praten.over.plaatj.es/starcraft-2/sc2-editor-array-hell.html#comments</comments>
		<pubDate>Tue, 15 Jun 2010 23:18:20 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[nightmare]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[StarCraft2]]></category>
		<category><![CDATA[variable]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=295</guid>
		<description><![CDATA[As I&#8217;m slowly progressing through building a Monopoly map for SC2, I recently discovered that filling arrays with data is a brain-numbing process. A Monopoly map consists of 40 squares, so I started making arrays to hold the data for each square. Each square has 6 fields of data atm and 5 of those I need to fill with data, that&#8217;s 5&#215;40=200 variables I have to set manually. Setting up 1 variable is a tedious process, let alone 200. To set a variable with the trigger editor you need to right click->new->new action->set variable select &#8220;Variable &#8211; Set Variable = &#8230; </p><p><a class="more-link block-button" href="http://praten.over.plaatj.es/starcraft-2/sc2-editor-array-hell.html">Continue reading &#187;</a>]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/starcraft-2/sc2-editor-array-hell.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Rolling the Dice demo</title>
		<link>http://praten.over.plaatj.es/starcraft-2/new-rolling-the-dice-demo.html</link>
		<comments>http://praten.over.plaatj.es/starcraft-2/new-rolling-the-dice-demo.html#comments</comments>
		<pubDate>Sun, 13 Jun 2010 09:01:13 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[sc2]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=292</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/starcraft-2/new-rolling-the-dice-demo.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rolling the dice demo</title>
		<link>http://praten.over.plaatj.es/wow_freaks/rolling-the-dice-demo.html</link>
		<comments>http://praten.over.plaatj.es/wow_freaks/rolling-the-dice-demo.html#comments</comments>
		<pubDate>Sat, 12 Jun 2010 08:25:06 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[WoW Freaks]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[die]]></category>
		<category><![CDATA[editor]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[mechanism]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[rolling]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[scII]]></category>
		<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[triggering]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=286</guid>
		<description><![CDATA[Just a quick video of the proof-of-concept for a dice rolling mechanism, made with the StarCraft2 editor]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/wow_freaks/rolling-the-dice-demo.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gauntlet &#8211; SC2 Map</title>
		<link>http://praten.over.plaatj.es/starcraft-2/gauntlet-sc2-map.html</link>
		<comments>http://praten.over.plaatj.es/starcraft-2/gauntlet-sc2-map.html#comments</comments>
		<pubDate>Thu, 10 Jun 2010 08:47:15 +0000</pubDate>
		<dc:creator>Alcoholix</dc:creator>
				<category><![CDATA[StarCraft 2]]></category>
		<category><![CDATA[1v1]]></category>
		<category><![CDATA[bunkers]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[Gauntlet]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Monopoly]]></category>
		<category><![CDATA[sc2]]></category>
		<category><![CDATA[scII]]></category>

		<guid isPermaLink="false">http://praten.over.plaatj.es/?p=278</guid>
		<description><![CDATA[I finally finished my first sc2 map, called Gauntlet. It&#8217;s a 1v1 map where you need to blow up neutral bunkers and kill waves of hostile monsters before reaching the other player&#8217;s base. You can download it from sc2mapster.com or from this website. I&#8217;ll be adding some tweeks and twists to this map soon, got some nifty ideas to add. Also I&#8217;m working on a new project for sc2, a full fledged monopoly map!]]></description>
		<wfw:commentRss>http://praten.over.plaatj.es/starcraft-2/gauntlet-sc2-map.html/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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